Points of validation:
• A x1.10 advantage is scale tilting
• A x1.20 advantage is ensured victory
• A x1.50 advantage is enough to knock someone out with 1 blow. (There’s really no way aside from a freak accident, this person can lose the fight)
• A x2 is a complete slaughter
Namek...
Kakarot seems to find this sort of stuff interesting... So I figured I'd give it a shot.
My wife says I need a "less violent hobby"... I think this might be it... We'll see.