How to make a DragonBall Game that's like the series?

Fantastische Hure

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How? Please give your suggestions.

I'd say there are a few ways to do it. First of all the characters aren't balanced, they are like they are in the series. So no, you couldn't defeat Super-Saiyan Goku with Raditz. :donovan3 :donovan3 :donovan3

To do that have the characters have different stats right-off the bat. Also this time it would make sense to have different eras of characters, like Beginning of DragonBall Z Goku to Boo Saga, since the various versions of the characters have different power-levels. Make it so that for example you if Raditz were to fight Boo or someone, he'd get knocked-out and speed-blitzed in one hit if you wanted to. And if Raditz wanted to do any damage, he'd have to beat on Boo for 10 minutes straight or something like that literally to even decrease a percentage or something off Boo's health-bar. I know that wouldn't technically work in the series, but we are still trying to make it somewhat fair and competitive.

I'm not sure how I'd do the speed blitzing thing, maybe make it so that Raditz either looks like he's moving in slow-motion or make Kid-Boo so fast you can't even control him with the controller right. Like even the slightest tilt would move him to the other side of the screen and back in a second. Or just have there be a speed difference but not make it so obvious, since the power-difference would be huge as it is anyway.

Transformations would actually mean something, so this time if Goku were to fight 100% Freeza in his regular state he'd get knocked-out in maybe 10 hits at the most, so there'd be an urgency to actually turn Super-Saiyan instead of it just being a costume-change. You'd try to avoid Freeza until you charged your Ki up enough to turn Super-Saiyan, maybe run-away. :elmo :elmo :elmo And once you're Super-Saiyan you can own Freeza, just like in the series. The same with the other transformations.

This would also make it so, you'd feel like you've actually done something when you defeat a high-tier character with a lower-tier character, even-though they really don't stand a chance. Perhaps you can actually show for once whether you really are as good at the game as you say you are, if you can defeat Boo with Raditz. And maybe that can unlock some achievements or whatever.

Maybe have two options on the opening pre-menu screen, one being balanced and the other being series.

What you say?
 

Captain Cadaver

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Bringing the levelling system of games like Budokai 3 and the Xenoverse series is probably the most likely way to implement power progression into a video game, with all stats increasing as you level up. I, for one, am not a big fan of this concept though since it'd mean grinding to reach a new level would be essential, or if we're really following in-series logic, the levelling system would be rendered pointless when you get something like a 10+ level boost from a Rosat trip.
 

Fantastische Hure

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Captain Cadaver said:
Bringing the levelling system of games like Budokai 3 and the Xenoverse series is probably the most likely way to implement power progression into a video game, with all stats increasing as you level up. I, for one, am not a big fan of this concept though since it'd mean grinding to reach a new level would be essential, or if we're really following in-series logic, the levelling system would be rendered pointless when you get something like a 10+ level boost from a Rosat trip.
Levelling system seems fair for create a character or the story-mode, but I also mean just in normal exhibition fights or online play.

Why not? We've been getting too many of these balanced fighting games anyways, a lot of these DragonBall Z games are nothing much more than fantasy fighting games, with DragonBall Z characters slapped on top of them. Make it an actual DragonBall game for once. That'd be different and kewl, in my opinion.
 

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2kewl4u said:
Why not? We've been getting too many of these balanced fighting games anyways, a lot of these DragonBall Z games are nothing much more than fantasy fighting games, with DragonBall Z characters slapped on top of them. Make it an actual DragonBall game for once. That'd be different and kewl, in my opinion.
Wouldn't say DBZ games are balanced at all, since in all of them there's a clear separation of tiers with the top tier characters tending to be ones portrayed as powerful within the series such as Pure Boo, the SS4s and SSB Goku being top tier in nearly every game he appear in whilst the likes of Mr. Satan, Videl and Saibaimen are always bottom tier. FighterZ is the only one that's come close to making characters feel balanced at all.
 

Fantastische Hure

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Captain Cadaver said:
2kewl4u said:
Why not? We've been getting too many of these balanced fighting games anyways, a lot of these DragonBall Z games are nothing much more than fantasy fighting games, with DragonBall Z characters slapped on top of them. Make it an actual DragonBall game for once. That'd be different and kewl, in my opinion.
Wouldn't say DBZ games are balanced at all, since in all of them there's a clear separation of tiers with the top tier characters tending to be ones portrayed as powerful within the series such as Pure Boo, the SS4s and SSB Goku being top tier in nearly every game he appear in whilst the likes of Mr. Satan, Videl and Saibaimen are always bottom tier. FighterZ is the only one that's come close to making characters feel balanced at all.
Only with the real top tiers and low-tiers. Mr. Satan is just comically bad to use and SSj4 Gogeta is unbeatable, looking at it relatively. But even so they can't seem to make-up their minds on what they want. They should in my honest opinion give something like this a go once. XenoVerse kind-of did that with the levelling system, but even better.
 

Fantastische Hure

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Or go with a system that allows you to chose the levels of the characters. If we have 100 levels (probably too much) and you do Freeza vs Cell you can set the level for both of them. Either default equal level or change it manually by putting Cell at like 100 and Freeza at like 1.
 

Notaka

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I feel like the tenkaichi series came quite close to having the same feel as the series. As for characters not being balanced, I'm for and against at the same time. For because it would actually feel like the series, but against because, well, it wouldn't make the game fun.

It's fun beating the hell out of Frieza with a saibaman tbh, and it wouldn't really be good in online matches. Everyone would pick the same 5 chars or something.

But yeah, an option of having two choose between two modes(balanced and series-like) would be good.
 

Fantastische Hure

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I think everyone choosing high characters thinking isn't right. If Raditz is your favourite character you'd play as him anyway, you can probably just choose a suitable opponent.
 

Notaka

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Yeah, but you have to remember that a lot of people play to win, not to have fun. Besides I can't imagine lot of people wanting to choose characters like Raditz, Nappa..etc, you know, the ones nobody give a s*** about.

But if you can do this, it would be very interesting imo. You could finally see who can win between Raditz and a saibaman
 

Fantastische Hure

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Yeah, then I don't really see a reason why not. You said people won't chose Raditz or Nappa either-way, so what difference does it really make. People will still only chose the high-tiers.

I wish they'd make a game like this. XV kind-of came close with the levelling-up and all but that was only for the missions and your created character.
 

Fantastische Hure

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It was actually done. Kind-of, aside from the speed. At-least for SSJ boost.

[youtube]MuVZVNmWCPw[/youtube]
 

Pocket-Gog~

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Notaka said:
Yeah, but you have to remember that a lot of people play to win, not to have fun. Besides I can't imagine lot of people wanting to choose characters like Raditz, Nappa..etc, you know, the ones nobody give a s*** about.

But if you can do this, it would be very interesting imo. You could finally see who can win between Raditz and a saibaman

Nappa and Raditz are top tier fighters along with the Ginyu Force in Xenoverse 2 ironically enough.
 

Captain Cadaver

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Notaka said:
Besides I can't imagine lot of people wanting to choose characters like Raditz, Nappa..etc, you know, the ones nobody give a s*** about.
That's somewhat inaccurate. A lot of the more irrelevant characters tend to be anywhere from OK to pretty good to use, such as Chaozu and Butta being top tier in the Tenkaichi games if used right and fairly popular choices to use because of it.
 

Notaka

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Captain Cadaver said:
Notaka said:
Besides I can't imagine lot of people wanting to choose characters like Raditz, Nappa..etc, you know, the ones nobody give a s*** about.
That's somewhat inaccurate. A lot of the more irrelevant characters tend to be anywhere from OK to pretty good to use, such as Chaozu and Butta being top tier in the Tenkaichi games if used right and fairly popular choices to use because of it.

Yeah, but you can't deny that it's because of the game doesn't implement the "A gets one shot by B because they're 1000x weaker" like in the show. You could be Mr. Satan and still manage to beat Cell. Tenkaichi games from the most parts tend to be balanced, with some exceptions like Mr. Satan being weak because he's a joke(even though you can win with him) in the cast and SSJ4 Gogeta being the most overpowered character because at the time, He was the strongest character of the franchise.

If we had the idea of implementing the power system from the show, then you wouldn't really see people playing Chiaozu, or Burter, or any other irrelevant character. Maybe they could see play, but the community would create tier lists like Pokemon has(NU, OU, RU, PU, Uber..etc), that way, I can see it working.
 

Pocket-Gog~

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Notaka said:
Captain Cadaver said:
Notaka said:
Besides I can't imagine lot of people wanting to choose characters like Raditz, Nappa..etc, you know, the ones nobody give a s*** about.
That's somewhat inaccurate. A lot of the more irrelevant characters tend to be anywhere from OK to pretty good to use, such as Chaozu and Butta being top tier in the Tenkaichi games if used right and fairly popular choices to use because of it.

Yeah, but you can't deny that it's because of the game doesn't implement the "A gets one shot by B because they're 1000x weaker" like in the show. You could be Mr. Satan and still manage to beat Cell. Tenkaichi games from the most parts tend to be balanced, with some exceptions like Mr. Satan being weak because he's a joke(even though you can win with him) in the cast and SSJ4 Gogeta being the most overpowered character because at the time, He was the strongest character of the franchise.

If we had the idea of implementing the power system from the show, then you wouldn't really see people playing Chiaozu, or Burter, or any other irrelevant character. Maybe they could see play, but the community would create tier lists like Pokemon has(NU, OU, RU, PU, Uber..etc), that way, I can see it working.
Nah. If you implemented a power system like from the show then people would only play 4 characters (if Whis wasn't included), SSJB Vegetto, SSJB Gogeta, Broly and Jiren. The rest would be one shot.
 

Notaka

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Pocket-Gog~ said:
Notaka said:
Captain Cadaver said:
That's somewhat inaccurate. A lot of the more irrelevant characters tend to be anywhere from OK to pretty good to use, such as Chaozu and Butta being top tier in the Tenkaichi games if used right and fairly popular choices to use because of it.

Yeah, but you can't deny that it's because of the game doesn't implement the "A gets one shot by B because they're 1000x weaker" like in the show. You could be Mr. Satan and still manage to beat Cell. Tenkaichi games from the most parts tend to be balanced, with some exceptions like Mr. Satan being weak because he's a joke(even though you can win with him) in the cast and SSJ4 Gogeta being the most overpowered character because at the time, He was the strongest character of the franchise.

If we had the idea of implementing the power system from the show, then you wouldn't really see people playing Chiaozu, or Burter, or any other irrelevant character. Maybe they could see play, but the community would create tier lists like Pokemon has(NU, OU, RU, PU, Uber..etc), that way, I can see it working.
Nah. If you implemented a power system like from the show then people would only play 4 characters (if Whis wasn't included), SSJB Vegetto, SSJB Gogeta, Broly and Jiren. The rest would be one shot.

[fimg=128,128]https://cdn.discordapp.com/emojis/498934914679570432.png?v=1[/fimg]

But you're right. Barely 5 characters would see play. Though having a tier like pokemon would be a good idea, it's not like everyone would always want to play as those 4

I genuinely would play the lower tiers more than the upper tiers
 

Pocket-Gog~

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Notaka said:
Pocket-Gog~ said:
Notaka said:
Yeah, but you can't deny that it's because of the game doesn't implement the "A gets one shot by B because they're 1000x weaker" like in the show. You could be Mr. Satan and still manage to beat Cell. Tenkaichi games from the most parts tend to be balanced, with some exceptions like Mr. Satan being weak because he's a joke(even though you can win with him) in the cast and SSJ4 Gogeta being the most overpowered character because at the time, He was the strongest character of the franchise.

If we had the idea of implementing the power system from the show, then you wouldn't really see people playing Chiaozu, or Burter, or any other irrelevant character. Maybe they could see play, but the community would create tier lists like Pokemon has(NU, OU, RU, PU, Uber..etc), that way, I can see it working.
Nah. If you implemented a power system like from the show then people would only play 4 characters (if Whis wasn't included), SSJB Vegetto, SSJB Gogeta, Broly and Jiren. The rest would be one shot.

[fimg=128,128]https://cdn.discordapp.com/emojis/498934914679570432.png?v=1[/fimg]

But you're right. Barely 5 characters would see play. Though having a tier like pokemon would be a good idea, it's not like everyone would always want to play as those 4

I genuinely would play the lower tiers more than the upper tiers

All competitive play would be situated around those 4 characters. Hell, you'd have to make clear in advance what sort of tier of fighters you'd want to play as. Because the leap from Saiyan to Freeza arc is monstrous, as well as the leap from Freeza arc to Cell arc. It'd destroy the game.
 

Notaka

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It's not a bad idea if you're wanting to bring a feel to the series, it's that in a competitive scene, it would be disastrous. I definitely would be intrigued by this, and who knows, maybe there's some people who say, get the thrill of beating Jiren with Goku but without having to transform to SSJB. Kind of like a hard boss fight in dark souls, if you get what I mean.

But it's best to have two options, like you mentioned. one for balance and the other that's more like the series
 

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