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- Jun 1, 2015
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What would they be, would they have a specific theme, do they have a special ability when working together. Are they swarmers, beatdowners, or strategist? Me personally I would expand on the "White Night" archetype of cards introduced in GX. I'd change the water attribute to light but for the most power they'd be beatdowners while the support cards would focus on crippling the opponent leaving them with limited options.
What kind of cards would you guys make?
What kind of cards would you guys make?