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- Jun 1, 2015
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I haven't read the 5Ds manga but it does recycle the same dragons Team 5Ds used. They have the same designs (with only a few minor differences like slight color change), they have the same ATK/DEF as their anime counterparts, same owner, but the only difference being their special abilities. So which do you think would be more useful in an actual duel.
Duel Dragons
Signer Dragons
Yusei
Stardust Dragon (2500/2000, WIND)
You can banish Stardust Dragon from the field to negate the destruction of a card or cards on the field and destroy it. Than special summon it in the end phase.
Stardust Spark Dragon (2500/2000, LIGHT)
Once during either player's turn (barring the damage step) 1 card you control can't be destroyed in battle or by card effects.
Both dragons have the ability to evolve, not to mention most of Stardust Dragon's support will work perfectly with Stardust Spark Dragon
Stardust Dragon -> Shooting Star Dragon/Savoir Star Dragon -> Shooting Quasar Dragon
Stardust Spark Dragon -> Stardust Chronicle Spark Dragon -> Divine Stardust Spark Dragon (I won't explain go into those evolutions).
Jack
Red Dragon Archfiend (3000/2000, DARK)
When it attacks a monster in DEF mode destroy all face up DEF mode monsters your opponent controls. During the end phase of your turn destroy all face up monsters that didn't attack.
Hot Red Dragon Archfiend (3000/2000)
Once per turn during your Main Phase 1 destroy all face up ATK mode monsters. Only this card can attack the turn you use this effect.
Like with Stardust it can evolve.
Red Dragon Archfiend -> Savoir Demon Dragon -> Scar Red Nova Dragon.
Hot Red Dragon Archfiend -> Hot Red Dragon Archfiend Abyss -> Hot Red Dragon Archfiend Bane - > Hot Red Dragon Archfiend King Calamity
Akiza
Black Rose Dragon (2400/1800, FIRE)
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Black Rose Moonlight Dragon (2400/1800, LIGHT)
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
Crow
Black Winged/Feather Dragon (2800/1400, DARK)
If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
Blackfeather Darkrage Dragon (2800/1400, DARK)
Once per turn, when you take damage: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK.
Luna
Ancient Fairy Dragon (2100/3000)
Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spell Cards on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell Card from your Deck to your hand.
Ancient Pixie Dragon (2100/3000, DARK)
After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect.
Leo
Power Tool Dragon (2300/2500, EARTH) (Evolves into Life Stream Dragon)
Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into the Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.
Mecha Power Tool Dragon (2300/2500, DARK)
During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of "Power Tool Mecha Dragon" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card.
Duel Dragons
Signer Dragons
Yusei
Stardust Dragon (2500/2000, WIND)
You can banish Stardust Dragon from the field to negate the destruction of a card or cards on the field and destroy it. Than special summon it in the end phase.
Stardust Spark Dragon (2500/2000, LIGHT)
Once during either player's turn (barring the damage step) 1 card you control can't be destroyed in battle or by card effects.
Both dragons have the ability to evolve, not to mention most of Stardust Dragon's support will work perfectly with Stardust Spark Dragon
Stardust Dragon -> Shooting Star Dragon/Savoir Star Dragon -> Shooting Quasar Dragon
Stardust Spark Dragon -> Stardust Chronicle Spark Dragon -> Divine Stardust Spark Dragon (I won't explain go into those evolutions).
Jack
Red Dragon Archfiend (3000/2000, DARK)
When it attacks a monster in DEF mode destroy all face up DEF mode monsters your opponent controls. During the end phase of your turn destroy all face up monsters that didn't attack.
Hot Red Dragon Archfiend (3000/2000)
Once per turn during your Main Phase 1 destroy all face up ATK mode monsters. Only this card can attack the turn you use this effect.
Like with Stardust it can evolve.
Red Dragon Archfiend -> Savoir Demon Dragon -> Scar Red Nova Dragon.
Hot Red Dragon Archfiend -> Hot Red Dragon Archfiend Abyss -> Hot Red Dragon Archfiend Bane - > Hot Red Dragon Archfiend King Calamity
Akiza
Black Rose Dragon (2400/1800, FIRE)
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Black Rose Moonlight Dragon (2400/1800, LIGHT)
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
Crow
Black Winged/Feather Dragon (2800/1400, DARK)
If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
Blackfeather Darkrage Dragon (2800/1400, DARK)
Once per turn, when you take damage: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK.
Luna
Ancient Fairy Dragon (2100/3000)
Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spell Cards on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell Card from your Deck to your hand.
Ancient Pixie Dragon (2100/3000, DARK)
After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect.
Leo
Power Tool Dragon (2300/2500, EARTH) (Evolves into Life Stream Dragon)
Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into the Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.
Mecha Power Tool Dragon (2300/2500, DARK)
During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of "Power Tool Mecha Dragon" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card.