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- May 30, 2015
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I'd honestly say OR/AS were by far the weakest. The lack of Battle Frontier, the main quest having even less differences from the original Hoenn games than Ultra SM compared to the original SM games, all very lackluster in my opinion. Even the Delta Episode was nowhere near as good or moving as the Emma sidequest in X/Y. All around very disappointing when HG/SS incorporated many events from Crystal to make it a complete package such as Suicune not being just another roamer that tries to Roar itself out in every battle. The closest thing to an Emerald reference that OR/AS had was a conversation between big gay Wallace and Steven.
By contrast, I'd probably say HG/SS were the best remakes by a mile. I used to not like all the random changes from the original GSC games, but they've grown on me now, and adding back in all the missing Kanto dungeons like the Seafoam Islands and the Cerulean Cave was a huge plus when Kanto was so cut down, it was practically half the size of Johto in the original games.
FR/LG were about smack in the middle. They were faithful to the original games while adding in new content, although it was disappointing that that E-Reader that was supposed to unlock additional Johto Pokes in that one cave was never released, and it would've been cool if you could somehow travel to Mt. Silver after the Sevii Islands sidequest to fully complete Red's story. Still, much better remakes than the travesty that was OR/AS (which I'd honestly say were the closest things to a cashgrab in the series up until USUM, which probably had the gayest sidequest in the series in the Rainbow Rocket arc).
As far as third versions go, my favorite was Platinum, followed by Emerald. Yellow was OK, much bigger changes than Blue at least, but other than being able to collect all the starters it was nowhere near as much of an expansion as Crystal or Emerald/Platinum with the YUGE addition of the Battle Frontier.
Never played Black/White 2 nor watched many clips of it on Youtube so I can't judge.
By contrast, I'd probably say HG/SS were the best remakes by a mile. I used to not like all the random changes from the original GSC games, but they've grown on me now, and adding back in all the missing Kanto dungeons like the Seafoam Islands and the Cerulean Cave was a huge plus when Kanto was so cut down, it was practically half the size of Johto in the original games.
FR/LG were about smack in the middle. They were faithful to the original games while adding in new content, although it was disappointing that that E-Reader that was supposed to unlock additional Johto Pokes in that one cave was never released, and it would've been cool if you could somehow travel to Mt. Silver after the Sevii Islands sidequest to fully complete Red's story. Still, much better remakes than the travesty that was OR/AS (which I'd honestly say were the closest things to a cashgrab in the series up until USUM, which probably had the gayest sidequest in the series in the Rainbow Rocket arc).
As far as third versions go, my favorite was Platinum, followed by Emerald. Yellow was OK, much bigger changes than Blue at least, but other than being able to collect all the starters it was nowhere near as much of an expansion as Crystal or Emerald/Platinum with the YUGE addition of the Battle Frontier.
Never played Black/White 2 nor watched many clips of it on Youtube so I can't judge.