What if Budokai failed back at 2002?

DBZAOTA482

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The first Budokai is often credited as this revelation for DBZ games due to a large number of low-quality DBZ games before it, as it was more than just a cheap cash-in. It was a good DBZ game for the time and an alright fighter.

But what if it failed be it critically and/or commercially? Would Atari/Namco eventually give up when the DBZ craze in North America dies out (1999-2003), would it just give Dimps more incentive to turn it up a notch for the sequel, or would another game take it's place?
 

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