How far can Cloud Strife go in DB?

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Weapon: Fushion Sword

Vehicles: Fenrir

Superhuman Strength - Cloud can leap superhuman distances, shove people through several floors of steel and concrete with a push, can slice through meters of steel/concrete effortlessly, and he wields a weapon so heavy that two athletic human beings can barely hope to budge it with their combined efforts (wields it with one hand).

Superhuman Reflexes - Cloud has dodged lightning after it has been fired, dodged bullets when the gun is pressed against his forehead, deflected, dodged, and blocked gunfire with zero effort, and fought multiple hypersonic foes simultaneously without sustaining injury.

Superhuman Durability - Cloud has continued to fight after being stabbed through the chest multiple times, as well as the arms, legs, and hands. He has tanked shots that shatter stone pillars without any harm to his person, been thrown through steel constructs without sustaining harm, and is all but immune to the effects of heat.

Superhuman Speed - He can move at superhuman speeds, greater than those of the finest athlete.

Memory Mimicry - Cloud, on multiple occasions, has mimiced the memories of others and added them to his own. The first person for him to do this to was Zack Fair, and he was able to copy most, if not all, of Zack's training, and replicate it to a greater degree (elaborate more on that later).

Levitation - Cloud can levitate and fly under his own power, and this may explain his aerial control when leaping.

Limit Breaks - For unexplained reasons, Cloud can access several powers similar to the way Zack Fair accesses his Digital Mind Wave for a variety of effects, including:

Braver - Sends out a cone of attacks capable of ripping through steel
Cross-Slash - Stuns or paralyzes an opponent momentarily
Blade Beam - Sends out a powerful energy beam from his sword, capable of stopping a rolling Earth attack
Climmhazard - Amplifies his cutting power to an unknown degree, but allows him to cut through things that his attacks normally would have no effect on.
Finishing Touch - A powerful wind attack that can fling a normal sized person over a hundred meters with but a swing of his sword.
Omnislash - A fifteen strike combo, used when an opponent opens up a vulnerability in their defense or fighting style, mainly used as a counter-attack
Omnislash version 6 - A thirteen strike combo directly through a person's soul.
Talented Engineer - Cloud customized his own motorcycle to hole all parts of his Fushion Sword, and regularly maintains it.
Master Swordsman - Cloud is a master swordsman, capable of switching between one handed, two handed, and two weapon style seamlessly.

I have an opinion on it, but I want to know what everyone else thinks first and what their logic behind said opinion is.
 

SSJ3 Gothic

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I have absolutely no problem letting Cloud clear all the way through Namek and the arrival of Trunks. He may go past that, but off the top of my head and without researching this thoroughly just yet, I think 17 and 18 can start to give him some serious trouble. I can't say for sure they beat him, but I do think this is around where Cloud would begin to struggle, and maybe lose. Really depends on how far I would be willing to stretch his special abilities, limit breaks, summons, et cetera.

Like I said, this is just me off the top of my head. He could do better or worse.
 

Doctor Havoc

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he is not too slow to even get past db?
superhuman plus speed isnt much tbh
 

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