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Xenoverse is the best.
Fantastische Hure said:2 might have been better, even-though it was basically just like a bunch of DLC added to the first one.
I also liked the saving fights in Raging-Blast 2.
Fantastische Hure said:SSJ in the first XV was a game-changer so how was that stupid? l0l
I also from what I remember think that the difficulty in the game was way easier than the first where you had some genuinely frustrating fights (cheap fights but hard fights that are still doable).
If you spam your ultimates fast enough it can easily turn the tide. In XV2 not so much.Pocket-Gog~ said:Fantastische Hure said:SSJ in the first XV was a game-changer so how was that stupid? l0l
I also from what I remember think that the difficulty in the game was way easier than the first where you had some genuinely frustrating fights (cheap fights but hard fights that are still doable).
The main purpose of SSJ was to spam ultimates. It drained Ki too fast, it only gave a 2% stat boost to basic attack, it wasn't realistic to use it in a fight. SSJ2 is even worse than SSJ, being completely unusable. The only benefit it gave was spamming ultimates. SSJ in Xenoverse 2 is actually viable, it doesn't drain Ki fast, instead making Ki slower to regain (you can regain Ki in Xenoverse from attacking people.) as well as having SSJ2, and SSJ3. It's also in a seperate transformation slot meaning you don't have to waste an ultimate.
Oh don't worry, DBXenoverse 2 has some really cheap fights hidden away in the DLC parallel quests.
Fantastische Hure said:If you spam your ultimates fast enough it can easily turn the tide. In XV2 not so much.Pocket-Gog~ said:Fantastische Hure said:SSJ in the first XV was a game-changer so how was that stupid? l0l
I also from what I remember think that the difficulty in the game was way easier than the first where you had some genuinely frustrating fights (cheap fights but hard fights that are still doable).
The main purpose of SSJ was to spam ultimates. It drained Ki too fast, it only gave a 2% stat boost to basic attack, it wasn't realistic to use it in a fight. SSJ2 is even worse than SSJ, being completely unusable. The only benefit it gave was spamming ultimates. SSJ in Xenoverse 2 is actually viable, it doesn't drain Ki fast, instead making Ki slower to regain (you can regain Ki in Xenoverse from attacking people.) as well as having SSJ2, and SSJ3. It's also in a seperate transformation slot meaning you don't have to waste an ultimate.
Oh don't worry, DBXenoverse 2 has some really cheap fights hidden away in the DLC parallel quests.
Like which PQs? I don't remember anything in particular being hard.
Some ultimates are almost undodgeable though from what I heard (I don't remember that myself though).Pocket-Gog~ said:Fantastische Hure said:If you spam your ultimates fast enough it can easily turn the tide. In XV2 not so much.Pocket-Gog~ said:The main purpose of SSJ was to spam ultimates. It drained Ki too fast, it only gave a 2% stat boost to basic attack, it wasn't realistic to use it in a fight. SSJ2 is even worse than SSJ, being completely unusable. The only benefit it gave was spamming ultimates. SSJ in Xenoverse 2 is actually viable, it doesn't drain Ki fast, instead making Ki slower to regain (you can regain Ki in Xenoverse from attacking people.) as well as having SSJ2, and SSJ3. It's also in a seperate transformation slot meaning you don't have to waste an ultimate.
Oh don't worry, DBXenoverse 2 has some really cheap fights hidden away in the DLC parallel quests.
Like which PQs? I don't remember anything in particular being hard.
Not particularly, if a person is cautious and aware of Super Saiyan, it's an easy thing to dodge the ultimate.
They beefed up the Parralel quests, gave the enemies super armour, more health, and everyone spams Ki blasts if I recall.
Fantastische Hure said:Some ultimates are almost undodgeable though from what I heard (I don't remember that myself though).Pocket-Gog~ said:Fantastische Hure said:If you spam your ultimates fast enough it can easily turn the tide. In XV2 not so much.
Like which PQs? I don't remember anything in particular being hard.
Not particularly, if a person is cautious and aware of Super Saiyan, it's an easy thing to dodge the ultimate.
They beefed up the Parralel quests, gave the enemies super armour, more health, and everyone spams Ki blasts if I recall.
What PQs in particular? I'd like a challenge.
You can put 100 points in Ki Blasts and use Super-Saiyan & the Z-Soul.Pocket-Gog~ said:Fantastische Hure said:Some ultimates are almost undodgeable though from what I heard (I don't remember that myself though).Pocket-Gog~ said:Not particularly, if a person is cautious and aware of Super Saiyan, it's an easy thing to dodge the ultimate.
They beefed up the Parralel quests, gave the enemies super armour, more health, and everyone spams Ki blasts if I recall.
What PQs in particular? I'd like a challenge.
Yeah, Symphonic Destruction, but you'd be better off to put 100 points in Ki blasts and just equip GT Trunks's Z Soul.
Idk, I never got the DLC.
Fantastische Hure said:You can put 100 points in Ki Blasts and use Super-Saiyan & the Z-Soul.Pocket-Gog~ said:Fantastische Hure said:Some ultimates are almost undodgeable though from what I heard (I don't remember that myself though).
What PQs in particular? I'd like a challenge.
Yeah, Symphonic Destruction, but you'd be better off to put 100 points in Ki blasts and just equip GT Trunks's Z Soul.
Idk, I never got the DLC.
You don't have the DLC, but you know?
Captain Cadaver said:At the very least, one shining achievement it does have is Xenoverse 2 being the biggest improvement of a sequel game in the franchise from the predecessor as it surpasses Xenoverse 1 in every way.