xmysticgohanx said:
The 40 tons thing is biggest outlier known to man kind
The 40 tons feat is completely coherent with any weight/gravity feat seen from the saiyan saga onwards. So the only outliers are kid Goku's mountain pushing feat and the 23rd budokay feat that contradicts anything post saiyan saga.
ahill1 said:
The Dragon Balls fight still have been highly conherent and even if it puts more weight on techniques the strength it's what it is more valuable. Rare are the times whereas a weaker character won against a stronger one due to being more skilled or experienced, with just Goku vs Jackie Chun at the 23rd Budokai comming to mind.
Pre saiyan saga DB fight aren't that coherent. The fight against Piccolo Jr for example, just in the scene before Goku deals the final blow (Goku only flew into the sky and let the gravity do the rest) Piccolo proves to still be much stronger than any of the z-warriors, including God who should've had all his power because he wasn't beaten in the usual way.
And even if Krilin or Ten had fought and can be argued that weren't at his 100%, they still should've had more energy than what Toriyama gave them. It's still clearly a pre-power level fight.
ahill1 said:
But as I said, there was already a change in style post 22nd Budokai, which was the transition between a less serious manga into a "more power related one" (even though "strength" was what mostly mattered since the beginning).
Yes, and as I said even if Toriyama changed the tone of the series his narrative style when it came to the fight was still much, much closer to DB part 1 than to any post-power levels fight. And it's easy to understand why. Toriyama used the power levels as a way to introduce a lot of concepts. The power one loses after being injured, the difference needed to overpower, how one could be much stronger but still restrict the power of his hits... they were concepts that already appeared in DB part 1, but while they had a minor influence in part 1, in part 2 they were decisive factors that represented the foundations of any fight.
ahill1 said:
In your opinion. In my opinion it was one of the better fights, on par with Piccolo vs #17
If you only care about seeing techniques then maybe, but in terms of how it was constructed, it's context in the story and the way Toriyama had to force the z-warriors to not intervene on the fight even when plot-wise they should it's much worse than nearly any post-fight series.
If you compare it to Nappa vs Goku, Zarbon vs Vegeta rounds 1 & 2, A18 vs Vegeta, A17 vs Piccolo, SSJ Goku vs Freezer... the difference is simply too big.
In one hand you have organic fights designed around the rules Toriyama had established, on the other hand you have a technique showdown that ends when the author decides it has to end, with just some very basic rules that aren't well defined (for example, that the fighters lose strength when they're injured or tired, but it's never specified to which degree and it's pretty inconsistent even between scenes).
You may like it more, but it's undeniable the difference in quality.
ahill1 said:
Not all techniques, like the generic "Chocolate punch", Magnum Sundae", "Ultra Missile Parfait" but the ones like Galactica Donut" and The "Kamikaze Ghost" were obviously made up to be something to elevate the tension.
Are you seriously telling me that the Kamikaze Ghost technique wasn't there for comical reasons? Not only there are plenty of jokes regarding the Ghosts (they even kill themselves when they touch each other) but the way they catch bu is also comical.
The Galactic Donut you say, that attack that also was a joke in itself and had even Piccolo playing volleyball?
No, those techniques had nothing in common with the "super kamehame" besides being new and being techniques. The super kamehame was a technique meant to impress the reader but that wasn't well defined at all (what the hell did it do? Was it good because it reflected the opponent's ki against himself? Or was it just a bigger KHH that reflected Piccolo's attack because it was stronger? But if it was just a bigger KHH, what sense made calling it "super" when it's just the same but stronger -what would a saiyan saga KHH be called then, hyper KHH-?
ahill1 said:
Well, if he weren't using all of his chi at that point, then I'd imagine he would resorting to using all of his base chi rather than transforming. Him saying "no choice, I'll have to go SSJ (iirc)" tells me the SSJ was his only way of effective mastering said gravity.
In the various versions of the manga I have he doesn't say "no choise", but something like: "that's hard, I'll turn into a SSJ".
For someone that was born as a FP SSJ I'm sure that turning into a SSJ was more comfortable than using all his Ki in base, but as I've said, 120k for base kid Trunks is perfectly fine and would justify his problems at 150G even if he was going all out there.
ahill1 said:
I honestly have them in base as high as Androids saga SSJ Vegeta, taking into account the fight they were able to put up against #18. So, way higher than you have :mrgreen:
#18 didn't even know they weren't regular humans and of course fought with only a fraction of her strength. And she still won them comfortably and without even trying until they turned SSJ and became too powerful for her to handle.
ahill1 said:
I think it should also have been consistent with what he presented at the Saiyans saga. He assigned a 334 power level for Saiyan Saga Goku, and there's no reason he'd go with a different route compared to the 23rd Budokai. He showed Goku wearing weighted clothes at the Raditz's arrival (which should have been the 100kg or more) and showed that a 334 power level is pretty much able to lift said weights like nothing.
In fact Goku's power grew from 334 to 416 which means that wearing those clothes reduced his effective fighting capabilities considerably, and considering the scouter takes everything into account but the clothes only limited them in speed, I wouldn't be surprised if in terms of speed alone it was cut nearly in half.
I accept that feat as well since numbers were clearly given, and it's also pretty coherent with the other gravity/weight feats.
ahill1 said:
It was already in the early Dragon Ball as well, like when Goku couldn't compete with a Tambourine after an exhaustive match against Tenshinhan in the 22nd Budokai, how he needed Yajirobe to climb the tower after being completely beated by Piccolo Daimao (which his pre Karin self already could do), Tenshinhan barely having energy to use the Bukujutsu after being injured by Drum and so on. The concept has always been there, just not in the form of numbers.
And then we have scenes like the end of the 23rd Budokay or King Piccolo vs Goku that completely ignore the premise. It was there, that's true, but not in the same way it was after the power level introduction.
ahill1 said:
That's due to the numbers not being introducced yet, though we could comapare some DB fights and figure its gaps just fine.
You could try to guess most of them and you would probably be right, but there would be some glaring problems in some fights (the two I commented, for example) that you wouldn't be able to find in post-scoutters DB.
It still wasn't 100% defined as a rule yet.
ahill1 said:
They were much different physically compared to their 23rd Budokai's selves:
Yes in drawing style, but in terms of plot, 5 years passed between the 23rd Budokay and Raditz entrance. And in those 5 years if we are to believe what's said in the series, Goku and Piccolo grew stronger only by becoming adults (that's besides any extra gains made through training they could've done).
ahill1 said:
Aye, Goku could move just well under the 100kg clothes, even better than under those eight tons in the Boo saga.
40 tons, not 8.
ahill1 said:
Pushing a rock is rather different than lifting it. I can push a car depending of the situation
Man, a car has wheels that eliminate the friction and make it much easier to push. And even if it's true that pushing is easier than lifting, we are talking about rocks that were in the hundreds of tones at the very least, all while still wearing the turtle shells -although to tell the truth in DB speed and strength are different stats so that shouldn't affect the feat-.
It's still pretty inconsistent.
ahill1 said:
The 23rd Budokai introduced rather different techniques compared to even the Kid Goku vs Piccolo Junior fight, sure, but "strength" was still the primary reason that'd decide a battle. Most of the techniques brought up weren't even effective, almost all having a weak spot identified by Goku. I don't think the introduction of such techniques doesn't show that those principles weren't introduced yet, imo. If you ask me, those techniques were even more important in the Raditz battle than it was in the 23rd Budokai, whereas Piccolo's makankosappo could shift the battle into their favor, while the 23rd Budokai's were just generally useless. In the Raditz Saga Piccolo junior also seems to place a considerable importance in learning new moves, calling Goku lazy for not learning them.
It's not them learning new moves that made the 23rd budokay fight a bad one. It's those moves being there for the simple purpose of being there, with 0 impact besides seeming cool, and of course the 0 consistency between when a fighter would get pretty injured and/or survive a hit almost unscathed.
We go from Piccolo making every single z-warrior (including God) into nothing, to him being defeated by Goku falling from the sky in the next couple scenes between other scenes.
Now in the Raditz saga, the sole fact of putting numbers to every situation makes for a much more coherent scenario. It's not a fight to remember in terms of doing original things with power, but it at least is coherent in itself.