GT's Biggest Problem as a Sequel

Captain Cadaver

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GT had quite a few problems as a sequel (albeit, nowhere near as many as Super). That said, which would you say was the most damaging? Some of the main ones include:

* Not giving the spotlight to characters other than Goku outside of jobber battles.
* Tonal problems in trying to capture elements of DB and Z at the same time.
* Plot holes concerning the increase in scale (eg. Super #17).
* Wasted potential of villains.
* Regression of the stakes in some area (most villains only talking about controlling the galaxy rather than the universe).

I'd say not passing the torch to the next generation was its main problem. Z had already made this problem in the Boo Arc and having a sequel after Goku went to train Oob could've rectified this but ended up meaning nothing until the very last scene. SS4 Goku VS Baby was fine, but the Baby Arc should've been the absolute most that Goku's story went to when his later battles against Super #17 and the Evil Dragons were far less thematically intertwined with his personal motivations.
 

Papasmurf

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1. How skippable the first arc is. The fact that Funimation actually forced the American audience to skip that arc is damning and telling. Doesn't help that Piccolo killing himself made the entire journey essentially pointless.

2. Goku making everyone else irrelevant as you said. Literally no one else got to shine other than Pan, Gill and Trunks in the early episodes and the M2 mini-arc until Oob took on Baby, and that didn't last long.

3. Terrible fight scenes, saturated with base Saiyan bullshit (not to mention the SSJ2 form being practically nonexistent). Don't need to elaborate much on this one.

4. Regression of stakes as you said. After hearing the universe being mentioned as a point of interest since Vegeta (falsely) claimed to be the strongest in the universe, and Freeza, Cell and Boo all being at some point universal tier threats, the whole galaxy bullshit sounded underwhelming to say the least. Even though Super's Future Trunks arc was a complete failure, it at least upped the scales by turning it into a multiversal, multi-timeline conflict which was an appropriate step up from U6's stake-less tournament.

5. All the villains were shit. Also, for whatever reason all their final attacks are the same - ripoffs of Freeza's death ball.
 

Pocket-Gog~

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Captain Cadaver said:
* Not giving the spotlight to characters other than Goku outside of jobber battles.
* Tonal problems in trying to capture elements of DB and Z at the same time.
* Plot holes concerning the increase in scale (eg. Super #17).
* Wasted potential of villains.
* Regression of the stakes in some area (most villains only talking about controlling the galaxy rather than the universe).

Sounds like Super. :trump
 

Emmeth

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Pacing was probably the most damaging problem. 64 episodes, 4 arcs, yet somehow they managed to make 1 or 2 feel too long and 1 way too short.
 

Let's Go Fearless!

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Trying to recapture its predecessor successful concept was their first huge mistake. They have a lot of great ideas but they completely botched the execution for the most part.
 

Boo Brand Milk

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GT's biggest single problem was it's execution of its concepts. When you describe the show, it sounds cool, yet this anime is recommended to absolutely no one.

Super's biggest problem is after getting two decades of input from the fans, including erasing GT canonically to get a clean slate, all of the same mistakes are made except they are done much worse. Super is the best thing to ever happen to GT.
 

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