- Joined
- Jun 1, 2015
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- 30
It all comes-down to skill, especially if both players have access to entire catalogue of cards or maybe set 40 cards that both players have access to each. Now it’s purely skill.
Why? It’s skill over luck. Do you prefer luck? In a format like this an amateur could never defeat a pro. Your hand would be your deck & your deck would be your hand (or alternatively you start-out like normal, with 5 cards & every turn choose card to add to hand).I think if Yugioh was made like this, it would of flopped long ago... but now it would just be a very weird and little played format.
Luckily if its just OG Cards, then you only have to ban some cards rather than half... unless they have a special reprint of them for this format.
Yugioh was pretty much always luck and I like it how it is, If you had all your cards to begin with, Heart of the Cards wouldn't be a thing, there would be no awsoe moments of "Drawing the Out." What's wrong with someone not as skilled beating a pro?Why? It’s skill over luck. Do you prefer luck? In a format like this an amateur could never defeat a pro. Your hand would be your deck & your deck would be your hand.
Pre-Yu-Gi-Oh! GX.Yugioh was pretty much always luck and I like it how it is, If you had all your cards to begin with, Heart of the Cards wouldn't be a thing, there would be no awsoe moments of "Drawing the Out." What's wrong with someone not as skilled beating a pro?
also... what are classic cards to you? Legend of Blue Eyes White Dragon to what? Magic Ruler with Ritual? The Duelist Genesis with Synchro?
I don’t know it’s just good to know where skill stands for every-one. In the manga duels are hype at-times so managing the same is kewl.Why are you replicating Manga duels? what fun is it knowing who's going to win? What's the point in playing other than "Hey! Its neat"
what's stopping you from doing a Manga duels in the current format? Make a new outcome for the duel.
Now that I think about it, this format actually seems really fun, even If we do add modern cards. Ill get my friend to try it out.
And I dunno, I like the luck part of Yu-Gi-Oh. Praying to RNG Jesus you get what you need and then bluffing when you inevitably don't get it is fun to me
I think luck is an element of most games that makes it more engaging. Luck adds variance which makes every game unique, and therefore more engaging to both play and watch.Why? It’s skill over luck. Do you prefer luck? In a format like this an amateur could never defeat a pro. Your hand would be your deck & your deck would be your hand (or alternatively you start-out like normal, with 5 cards & every turn choose card to add to hand).
I’ve heard this argument for card-games, but don’t you think it’d be much more interesting if you had all the cards & then could play the cards the way you want to? It’d lead to a-lot of thinking & baiting & stuff & no bad drawing of hands.I think luck is an element of most games that makes it more engaging. Luck adds variance which makes every game unique, and therefore more engaging to both play and watch.