@Power Level Guy thinking about making SSJG3 a 10x boost. It makes Rosat Goku flow better, but it’ll also make Ultra Trunks > Cell Jrs. I also think Ultra Trunks being 2x warm up Cell gets kinda nasty.
So what should Grade 3 be? 5x or 10x?
I believe I've perfected the Grade boost situation. I found a happy medium between all the issues and I doubt I'll ever change again. This one took years.
Here's my rules I went by.
Mid-RoSaT SSJ Goku shouldn't be super powered up. He can be stronger, but it should be as minimal as possible. I ended up going with a 1.5x boost for Goku.
Grade 2 is a 2x boost, Super Vegeta > Initial PC > Semi Cell FP > Semi Cell ~ SSJ Vegeta proves that Grade 2 is a solid boost. We have multiple significant power-ups occurring here and still not quite matching Vegeta. Initial PC should be way stronger than Semi Cell FP.
Grade 3 must be a lot stronger than SSJ2. Super anime gave us a good one with Grade 3 Trunks > SSJ2 Trunks that always made sense to me. No reason to go against it imo.
The stronger you make Grade 3, the more you run into problems. You can't have it all with this power chain. If you make Grade 3 really strong, it'll help for Goku, but it'll make Trunks too strong for Cell who's Buff power should match him.
You don't want Grade 3 Trunks >>> PC.
Also, I'm heavily influenced by the idea of 50% Goku >>> Buff Cell/Grade 3 Trunks. I think 50% Goku should smash the two of them with both hands tied behind his back and fighting with just his legs even if you removed their speed issues.
Here's my multipliers which I consider Goated.
SSJ 50x
Grade 2 100x
SSJ2 200x
Grade 3 300x
SSJ3 1,000x
And it makes this little neat chart.
Grade 2 2x
SSJ2 4x
Grade 3 6x
SSJ3 20x
I think this is GOATED.