Since the bandwagon for this has appeared...

Captain Cadaver

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Haven't seen it, but know enough to make a judgement on it. Generic death game anime that doesn't give enough time to flesh out it's cast beyond a single personality quirk (most of the otaku pandering variety) and many of which have no use in a game tournament. These characters are more charicatures of archetypes if anything and their designs are so overblown they make Yu Gi Oh characters look normal and take away any immersion you could have in the premise of a game game, where logic and strategy have been replaced with hyperbolic characters. Hell, the bear who created it has technology closer to magic and is given little explanation for being able to run a prestigious school. Most characters also only get fleshed out shortly before their deaths, making things feel very forced. Though this isn't a problem for the games, their one note personalities are still apparent, as are their over the top actions.
OK as dumb fun, but you can get a lot more entertainment and worth out of other death game series. Even bad series like Basilisk and the Battle Royale manga had far more internal logic to them. Would rate it no higher than a 2/10.
 

Captain Cadaver

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I find Toriyama in many ways comparable to a mangaka equivalent of George Lucas; both have good ideas, work well as long as they have a clear grasp on the target audience, but both drastically decline in their writing quality with age. In Toriyama's case though, I believe his personality and adherence to the second point limit him heavily. He's already gone on record as stating he doesn't like to make his works too dark or psychological and such a thing hinders the quality of his ideas heavily, as I've already discussed in detail in the "How would you rewrite the characters" thread. His work ethic is also a problem as whilst he did stick to almost every deadline during the manga's original run, it came to the point that it was only through poorly thought out ideas by the time of the Cell Arc and onwards, to the point that with Super, his main contribution tends to just be telling the staff how strong he wants Goku to get by the end of an arc.
I also believe it may be due to Toriyama's passion for his creativity burning out with time, the way in which his love for martial arts seemed to fizzle out more and more in the Z portion when replaced by power ups and Ki explosions. Hell, he wouldn't have even bothered milking it with Super if not getting annoyed at Evolution, showing he couldn't be bothered to do more until something forced him to.
His ideas also tend to be hit or miss, as many of them tend to be ones borrowed from other works. I have no problem with the initial arc being based on Journey to the West as it's vastly different in execution enough to be it's own story and whilst I find it bad that DB is credited for many ideas it took from Kinnikuman, such as power levels, an alien protagonist and the constant increase in power of each new foe, I believe DB executed the ideas better for the most part. However, it can be a bit hard to defend Toriyama's creativity with some designs just being caricatures of iconic fictional characters, Metallic and #8 being prime examples. Nevertheless, I believe Toriyama accomplishes more good than bad in this category due to always putting his unique twist to these ideas, which helped the series stay engaging up until the Freeza Arc.
Toriyama's most commendable attribute as a writer lies more in his legacy in inspiring so many mangaka and even creators outside of the manga industry. This is still less important than people make it seem, as Kurumada and Yudetamago already kickstarted the tropes of the Shonen demograph before Toriyama did and most of those inspired by him have taken on most of the more damaging tropes of his writing (just look at Naruto and Bleach). Still, with his good blend of fantasy and sci-fi, as well as great character designs and premises which have inspired writers like Togashi to further some of his ideas to their full potential (eg. Meruem's character) it's true that Toriyama was at least brilliant in bringing a good premise to the table, even if his execution tended to be decent at best.

Overall, I'd say he's about average, at least in his prime. Current Toriyama is a terrible writer, though still a better one than notoriously bad mangaka like Kishimoto or Kubo.
 

Papasmurf

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How do you feel about Watsuki's creative ability? Just use popular opinion on his works you haven't read such as babyfuck Buso Renkin and Embalming.
 

Captain Cadaver

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Don't think much of it beyond Kenshin, and even there it was mainly traditional ideas executed very well. Best praise I can give to Buso Renkin is that it seems to be what Bleach should've been and how it should've ended (though that's not much when Saint Seiya and Yu Yu Hakusho already do that job far better) and Embalming is basically just a gritty reboot of a classical novel, basically just making it fan fiction.
 

Papasmurf

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What about Oda? Since his only real work is OP, describe his writing in part 1 and 2 separately.
 

Captain Cadaver

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Part 1 had a lot of creativity into it's world building such as creative environments and the history of the world. This still had flaws such as him offering cheap excuses to explain how the climates of islands are so drastically different, which leads into his flaw in never doing enough scientific research. Sure, such isn't essential for fantasy, but it does cause some suspension of disbelief when it comes to things such as Luffy not bleeding profusely from cuts in Gear 2nd (which would even make things more interesting by adding an additional flaw to the form). His characters always tend to have colourful personalities and a detailed past. However, Oda struggles to develop them in the current story beyond the arc where they're introduced, keeping character traits for so long they can break immersion (eg. Zoro getting lost, Luffy always splitting the crew up with each new island, etc.) or outright brushing over some important events as minor inconveniences; Luffy and Usopp's friendship returning to the status quo after Enies Lobby being the prime example. This shows that Oda tends to either care more about character popularity than development, considering typical fans don't like to see a character's personality change, or that he gives his editors too much influence over his work. I doubt the latter is that prevelant, considering that Togashi's direction of taking his characters wasn't altered by Jump and were allowed to be fully developed (bar Gon's regression after getting healed by Alluka), or how Araki still went ahead with killing major characters off until his work in WSJ ended.
Despite having a lot of creativity in it's setting and character goals, One Piece also has it's fair share of lacking creativity in certain elements of the story and characters. For instance, a fair bit of terminology is taken directly from things such as mythologies or fairy tales (eg. The Admirals' code names, the Ancient weapons, etc.), with many such ideas not being fleshed out enough to explain how they fit into One Piece's world. For instance, we see plenty of nuns, yet aren't given details on how similar or different they are to Catholic nuns in our world. Still, I can excuse this point as minor nitpicking, especially for a series with enough content to surpass a 20 year run without feeling milked, though not as much as many arcs having a repetitive formula. Most of the time Luffy will split up the crew and either get ambushed by an enemy trap (Alabasta, Thriller Bark) or mistaken as an enemy by the island's populace (CP9, Amazon Lily), which can make it quite infuriating that supposedly smart characters like Nami, Usopp or Robin never offer an alternative initial plan.

Part 2 I don't have much to say on. The flaws it's panned for were already there in Part 1, but just became far more apparent and vastly outweighed the good aspects, unlike part 1 which was for the most part an enjoyable series. The lack of character development became even more annoying after the events of Marineford should've ushered in changes for more than just Zoro, the names for new characters were taken from pre-existing works even more than before (The Kraken, Otohime, Loki) and the predictable formulas of arcs got up to the point where some seemed like pure copy-pastes of previous ones, only made far less engaging (Fishman Island = Arlong Park, Dressrosa = Alabasta).


I still consider Oda's writing quality decent for many similar reasons as Toriyama's better attributes, such as creative settings, unique items of the world and colourful characters. However, his ideas would need to be executed far better to be considered one of the best mangaka.
 

Captain Cadaver

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Favourite genres would be classical, rock, metal and jazz. Favourite singer would be Hironobu Kageyama, whilst favourite band would be either Sabaton or Tenacious D.
 

GreatSaiyaman123

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Damn, The Last Stand is really good. For me it's a tie between The Last Stand and Smoking Snakes.

Do you like 70-80s rock? You know, bands like Led Zeppelin, Pink Floyd, Rolling Stones, Queen, etc.
 

Captain Cadaver

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Quite a lot, though the only act I've listened to a lot of is Dio, only having heard a several songs of most other bands at the time.
 

Fantastische Hure

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If you like Jazz. You could really listen to the old Detective-Conan sound-track. One of the best. I could show some of my favourite tracks. Some of the all-time great music I ever heard.
 

Captain Cadaver

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Fantastische Hure said:
Yo CC! What do you think of this? :alex :alex :alex
[youtube]0I0--I9a5gA[/youtube]
Sounds nice. Quite familiar to some of the tracks from Cowboy Bebop or a select few from Hokuto no Ken.

GreatSaiyaman123 said:
What do you think of the Arctic Monkeys?
Don't listen to that many bands from the 21st Century, so haven't heard enough from them to fully judge them. They're alright, I suppose.
 

Keedounan

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How would you rate her ?

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