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Graphics, music, Pokemon designs all peaked with Gen 3
I am forced to agree with you. Ruby/Sapphire/Emerald will always be the most special to me. I actually used to be a GBA, GBA SP, or GBA Micro every year with one of the games in order to complete another play through. It seems that I didn't get a chance to do so this year yet, due to my other ventures.Graphics, music, Pokemon designs all peaked with Gen 3
Two regions >>> one"peak gameplay" can't even run
Gen 5 = mediocre, overrated and simplistic story
I think Hoenn is more interesting and memorable when compared to both Johto and Kanto. Not to mention that HeartGold and SoulSilver have made the original Gen 2 completely obsolete, whereas I don't think the same can be said for ORAS and Gen 3.
Except you're forgetting the placement of RS is immediately following GSC which had 250 Pokemon and compatiblity with old games, all of which were severed in RS leading to it feeling very limited despite hardware advancement. A lot of oldies born in the late 80's and early 90's jumped ship during Gen 3 for a reason, and a lot of fans of it you'll notice were born in the late 90s (and therefore were small kids when RS came out and played them as their first games).I also don't think the amount of Pokemon really matters as long as there's good variety and the game is solid. Compared to the generations since, I don't think any gen has introduced as many good and iconic designs for Pokemon.
True, but Gen 6 only introduced a few dozen Pokemon, and relied primarily on Mega Evolutions and old Pokemon hence it allowing you to catch a legendary Kanto bird, Mewtwo, and giving a Mega Stone having Kanto starter. It also introduced Friend Safari and advanced Wifi battles and GTS beyond any previous game.Gen 6 is completely forgettable, and most of the Gen 5 designs are unremarkable (granted there are exceptions)
Yeah but Archie and Maxie were tools, and they were just an afterthought by the time of the Pokemon League. Whereas, the Gen 1 Pokemon league is made extremely interesting due to the plot twist of the rival being the final boss, the Gen 2 Pokemon League is interesting due to it showing the passage of time in how Bruno and Lance changed positions, Gen 4 introduced powered up E4 for the first time and the Unova League was one where the villain bosses were encountered as the main story's actual final bosses for the first time. Gen 3 by comparison was very bareboned. I've little opinion on Gen 6-8 Pokemon Leagues since Gen 6 were incomplete games that were missing a third version because of Game Freak being tools and I've no desire to replay Sun/Moon or buy any game after them.The story for Black and White is based on an interesting premise but with poor execution. The swerve with Ghetsis at the end and N just disappearing lead to quite an unsatisfactory ending. I've not yet finished B2W2 so maybe my opinion will change, but I do think I prefer RSE. The motivations of the enemy teams are stupid but that's not uncommon in Pokemon.
GSC's story with TR's remnants pretty much only spans the first half of the game though. After that, following in Red's footsteps and finally besting the Legend himself becomes the focus of the game.The story in G/S/C isn't so hot either, let's be honest. Facing off against the leftovers of Team Rocket isn't really all that. I get why though, as it's supposed to be the direct sequel to R/B/Y. And if you look at it from the perspective that Team Magma/Team Aqua is supposed to conquer the world, and that Team Galactic is supposed to conquer the universe, their stories also make sense.
I agree, although Black and White/Black 2 and White 2 might come close.Let's be real... No Pokemon game has a story that comes remotely close to being memorable.