That's funny, exactly the what if I made. They need a way to search for terms in the dialogue creation, the emotion stuff doesn't cut it. Scrolling through the options takes up like 90% of my what if maker time.Tried to make a Gogeta vs Boohan what if but this shit is a massive pain to make. They need to touch up the layout and quality of life stuff.
From the little I've played I think it's much better. The combat is eons ahead of Kakarot's.How do you guys rate this game compared to Kakarot?
When Cell first showed up this is basically how I thought the Android Arc was going to end once Goku got better from the heart virus back in the day.Just beat the Android arc what if story. Pretty funny. Piccolo gets beaten by Cell and then somehow SSJ Goku ends up killing Cell, beating 18, beating 17, and then tops it off with beating 16 in Base
Honestly, just spamming the r2 button while in a combo usually works half the time for me. Though it’s actually really easy to figure out the timing when they appear behind you after they do a knock back.I'll give that a try.
General question - do you guys guard more often than trying to do high speed evasion? I feel like the timing has to be so precise with evasion that you end up getting hit by the attack the majority of the time.
What's the third? I've done two, the canon scenario and the one you do after not accepting Piccolo's help against Raditz.You have to fight that nigga 3x to get through all the scenarios in Goku's story.
When you beat Raditz with Goku before the time limit elapses, it opens a new story where Goku fights Vegeta on Namek eventuallyWhat's the third? I've done two, the canon scenario and the one you do after not accepting Piccolo's help against Raditz.
I thought I did that already, but it just gave me the story where you fight him on Earth and then fight Freeza and co. on Earth. I guess I need to beat him faster.When you beat Raditz with Goku before the time limit elapses, it opens a new story where Goku fights Vegeta on Namek eventually