Dragon Ball Z: Kakarot

Captain Cadaver

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You ought to try picking up the Super Finish trophy before or after you do in that case, preferably against some random Freeza Force mooks as it's far easier to do it that way.

Reacoom is easy to deal with. Butta and Jheese are difficult only due to being 2 V 1, but taking down one will make the other a pushover. Same with taking on Ginyu and Jheese.
 

SSJ2

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Damn, the Super Finish looked awesome on Namek.
 

SSJ2

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Ginyu and Jheese were annoying, but not difficult in the grand scheme. Once you get rid of one of them it became simple. Jheese loved to spam his ki attacks tho.
 

Captain Cadaver

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Well, you've now pretty much passed into the smooth sailing point of the game, outside of Gero, 1st form Cell and Majin Vegeta :troll
 

SSJ2

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Gero definitely deserves to be on the list of toughest enemies.
 

SSJ2

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Especially if he is weaker than Android saga Base Goku :king
 

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Now that you mention it, I'm heavily disappointed that in a game that allows you to bring back old enemies as well as break through Katchin boulders, you don't get the opportunity to break down the resurrected Gero's Gate. That should've been a prize you got for getting a character to the max level.
 

SSJ2

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Lol do they actually let you break Gero’s Gate? :ha
 

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Unfortunately not, hence why I'm disappointed. That would've been the ultimate high point of the game if it was added.

That, or if it let you fight SSjin3 Kibito. :panties
 

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Completed the Namek arc. Lol @ Vegeta wearing the bad man outfit as soon as you return to earth.
 

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Finished the intermission and have started the Android Saga. Does SSJ actually give you a boost in battle? Does it have a drawback? It seems like it doesn’t drain ki or health like Kaioken.
 

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Super Saiyan said:
Does SSJ actually give you a boost in battle? Does it have a drawback? It seems like it doesn’t drain ki or health like Kaioken.
It boosts your attack by a certain percentage, which can be increased by upgrading it in the Super Attack Skill Tree. It does drain ki, though you probably won't have noticed if you've been using the Ki restore melee combo or charging up constantly after a super attack. It doesn't drain health like Kaioken, making that form irrelevant, though that's basically canon :troll2
 

SSJ2

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I’m still confused by the community board. Say I have Krillin in the training section. Is there any sense in applying other types of boosts to him? If I increase his Z warrior stat, does that affect anything if he is in training?
 

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Increasing his Z-Warrior stat would allow him to offer more of a boost when and if you choose to place him on the Z-Warrior board, but would be inactive whilst he's in the Training one. The only boost it will offer is a small boost to his friendship which will unlock an item when reaching a certain milestone, though I'd advise not aiming for that immediately unless you have a lot of gift items as they can usually be acquired through easier means anyway.
 

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I'd also advise for the training board, place characters that you'll get a link bonus with such as Gohan and Piccolo. If you managed to do any of the revived villains sub-stories during the intermission, definitely place their soul emblems in there as they're all highly proficient in training.

When getting to the Cell Arc intermission and having the opportunity to make three wishes with the DBs, definitely revive all the villains you can and get their soul emblems as one particular bonus for Freeza's Soldiers (Dodoria, Zarbon, Cui and GOAT Appule) offers a pretty decent bonus.
 

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Wot. I’ve already had 6 wishes and haven’t seen anything for Cui or Appule. :wat
 

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As I said, during the Cell Arc intermission (post-Cell Game). Of course the game wouldn't place them together with trash like Zarbon and Dodoria. The Chaditz was only amongst them to make the bunch of jobbers feel cooler. :CC
 

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So right before leaving to fight 19 and 20, Galu clutches his chest and experiences pain. What a stupid thing to include. He knew of the heart disease and ignored a major sign like that.
 

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