ahill1's DBZ final power levels

ahill1

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I'm trying to work on early Dragon Balls powers right now, specifically the Dragon Balls Saga, trying to find an appropriate number for Goku with a normal human being 5. 20 can work perfectly imo.
 

p123

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Yea you should really do DB.

Try it out with Goku at 20 and see what happens.
 

ahill1

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Lunch is a key factor to figure the gap between BoD Goku and a normal human. I've yet to figure some animals strength, like a sabor teeth tiger, pterodactyl and so.
 

p123

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I see. Well work from Krillen up, worry about those later. Do your list like I do mine. Every saga, just make Goku 100 and work from there. Get the proper spacing. Don't worry about putting it all together until you have a sound draft that is tried and true.
 

SSJ2

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Can't you run into issues doing it that way though? If you disgregard sagas when focusing on one, you could write something that contradicts a prior saga.
 

p123

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No you missed the point. This is what I mean...

Son Goku Saga

Roshi 300
Ox King 200
Goku 100
Yamcha 90


Kid Buu Saga

Kid Buu 100
Ssj3 Goku 100
Ssj2 Goku 50
Ssj2 Vegeta 40
Ssj 2 Gohan 30
Ssj Goku 25
Ssj Vegeta 20
Ssj Gohan 15




This is honestly the only way to do power levels imo. That way you don't have to rewrite every god damn thing whenever you make an adjustment. Everyone should work on their rough draft and until that's complete, they shouldn't do a full list.
 

SSJ2

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Fair enough. Might give that method a go sometime.
 

p123

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Of course you should. It is the new standard. That way you don't have to labor hours on end making it all fit perfectly. Just work on getting one saga perfect at a time and when you have the balls to actually claim it is proper, notify the crew and we will tear it to shreds and you can be happy you didn't waste time connecting it all together haha
 

ahill1

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P, still waiting for a list that incorporates all those tanking gaps, has 50% >>> warm up and still ends with the base Saiyajins not dwarfing the androids.
 

p123

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Do a list from Androids to Ssj2 levels real quick. I'll show you where you are nerfing. Just do the major powers.
 

ahill1

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Trunks SSJ 88
Goku SSJ 96
Vegeta SSJ 100

Android 18 132
Android 17 150
Kamiccolo 150

Android 16 350
Imperfect Cell 350

Semi Cell (initial) 800
~full power 1,000

Trunks SSJG2 1,400
Vegeta SSJG2 1,500

Perfect Cell (warm up) 3,500
Trunks SSJG3 4,000

Goku SSJ (50%) 5,000

Piccolo (Cell Games) 5,500
Trunks SSJ 6,400
Vegeta SSJ 6,600

Goku SSJ (100%) 10,000


That'd already make Goku base (Cell Games) 1.33x android #17.
 

ahill1

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I think I could make 50% Goku = SSJG3 Trunks, but then they'd be expecting Cell to be like only ~1.2x stronger than what he was against Vegeta?
 

p123

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That's not a bad place to be. What more do you want? That's exactly where you want to be imo.
 

ahill1

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I do want to have 50% >> warm up, go with all those tanking gaps and do have base Goku [cell games] ~ android #17.
 

p123

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I don't think Base Cell Games Goku should be that weak. But that's because you think the boys are up there on Goku's level correct?

That's where I generally have Goku as well, which I find to be accurate.

I really don't think Imperfect Cell has to be 2.5x Piccolo. I think ki blasts are completely overrated, no one knows how to measure them.

We've never seen anyone with a significant strength advantage get hurt at all from a ki blast. It just doesn't happen. Cell was the only time in the whole fucking manga.
 

ahill1

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Cell was hurt both by Goku's KMHMH and Vegeta's Final Flash but ok. I can see how there seems to be no logic over chi blasts. Or I can assume Piccolo was pretty weakened over Cell's beating and therefore his Gekiretsu Kodan still wasn't able to get the job done.

Are you also not considering amplidied techniques level anymore in early DB?
 
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